Wednesday, August 10, 2011

In Peer Review

Dark Delve is now complete and in Peer Review.  For those unfamiliar to the process of getting an XBLIG published, this is the final required step.  During this time, fellow developers look over your game to make sure it conforms to content requirements and does not crash.  There is also the evil checklist which addresses common and often overlooked use cases that can cause games to crash.

I started this project July 2010, and it has consumed nearly every evening and weekend since.  "I will just make a simple dungeon crawler, how much trouble can that be?".  I am very proud of this game, but wow, if I had only known then exactly how much work would be involved. 

I hardly know what to do with the sudden appearance of free time.  Very strange to sit down at the computer without a huge task list waiting for my attention.  I have quite a back log of games I want to play, a book I want to read, should certainly catch up on the whole blogging thing.  Less than 2 days of that, and already started in on my next game...

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