Wednesday, August 17, 2011
Do not ask, I have no idea what I was thinking, aparently. After only a week of work I already have the majority of the engine working. So I started looking into the development of the game's AI, new territory for me. So I coded up the most basic of AIs, scribbled some quick graphics, and here it is, the first look at Shattered Throne, a turn based strategy game in the vein of Advance Wars.
Wednesday, August 10, 2011
I started this project July 2010, and it has consumed nearly every evening and weekend since. "I will just make a simple dungeon crawler, how much trouble can that be?". I am very proud of this game, but wow, if I had only known then exactly how much work would be involved.
I hardly know what to do with the sudden appearance of free time. Very strange to sit down at the computer without a huge task list waiting for my attention. I have quite a back log of games I want to play, a book I want to read, should certainly catch up on the whole blogging thing. Less than 2 days of that, and already started in on my next game...
Friday, August 5, 2011
Been real busy lately wrapping things up. Hoping to submit Dark Delve for peer review this weekend. Here is a video showing some of the gameplay of the game, along with some commentary by yours truely.
Do not forget to vote for Dark Delve for the Indie Games Summer Uprising!